Finally ordered everything that I need for my project. All that’s left is some spray paint, ductape, and cutting out the axe piece to put my gun together.
O Lord, help me to be pure, but not yet.
|—||Saint Augustine. (via quotedojo)|
In this series of lessons we will learn how to key a greenscreen using multiple Keyer supertools to capture as much detail as possible. Using multiple Keyers, we will be able to focus our efforts and create a better final matte. We will begin this project by importing our footage into Composite and analyzing the job ahead of us. Then we will create garbage masks to break apart our person into manageable pieces. We will then key out our screen using the Keyer supertool. After that, we will analyze the best way to remove noise on each layer. Finally we will focus on the hair and all the detailed roto and keying work involved. We will complete the project by doing some heavy-duty rotoscoping work on the bottle and re-compositing it into our final output.
Learn a how to create dynamic simulations and effects with creative projects and practical examples using particles, fields, soft bodies, and rigid bodies. Contains over 5 hours of project-based training and guides artists new to dynamics step-by-step through a proven approach to generating effects and simulations efficiently. Popular highlights include: Introduction to Particle Systems; Understanding Rigid Body Simulations; Overview of Dynamic Fields; Setting up Simulations; Particle Instancing; Rendering Particles with Maya Hardware; Software and Hardware Render Buffer; Fire Effects; Smoke Effects; Lightning; Fireworks; Explosive Effects; Attaching Particles to Curves; Creating Soft Body Effects; Colliding Particles with Surfaces; Rigid Body Simulations with Weighted Objects; Particles Interaction with Rigid Bodies;
Tutorial I will be using for dynamics
Title for Flying Blind game.
Game credit also goes towards, Josh Berkley, Caleb Berkley, Nicolas Poor, Benjamin Briggs.